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Real-time automotive sequence with raytracing in Unreal Engine

As a Technical Artist specialized in Unreal Engine and real-time graphics, I wanted to make a technical demo about a single photorealistic sequence of a corvette car made in Unreal Engine 4 using raytracing with an Nvidia RTX 2080 TI card.

I have done the car model in Blender 2.8.
The models of the plants and debris are from Quixel Megascans.

Technical Artist makes a real-time automotive sequence with raytracing in Unreal Engine

Wet Road -01

Wet Road -01

Wet Road -02

Wet Road -02

Detail Rocks

Detail Rocks

Front Lens

Front Lens

Back Lens

Back Lens

Side Car -01

Side Car -01

Side Car  -02

Side Car -02

Car Detail -01

Car Detail -01

Car Detail -02

Car Detail -02

Car Detail -03

Car Detail -03

Car Detail -04

Car Detail -04

Wheels

Wheels

Back Fender

Back Fender

Brake Lights

Brake Lights