As a Technical Artist specialized in Unreal Engine and real-time graphics, I wanted to make a technical demo about a single photorealistic sequence of a corvette car made in Unreal Engine 4 using raytracing with an Nvidia RTX 2080 TI card.
I have done the car model in Blender 2.8.
The models of the plants and debris are from Quixel Megascans.
Technical Artist makes a real-time automotive sequence with raytracing in Unreal Engine