Website powered by
Aitor Fernández
Aitor Fernández
Lead Unreal Technical Artist
Barcelona, Spain

Summary

11 years of experience working with Unreal Engine and 4 years with Houdini.

Lead Technical Artist specializing in VFX for games and in-game cinematics, virtual reality, and Houdini digital assets. My portfolio showcases my work on 80Lv, Artstation, and my YouTube Channel.

I have expertise in optimization, lighting with Lumen and Nanite, in-game cinematics, Lightmaps, Shading, ControlRigs, Blueprints and of course simulations using Niagara and Houdini.

My programming skills in C++, C#, and Python allow me to develop interactive content and tools in real-time, significantly improving efficiency for other teams working on time-intensive processes.

My expertise spans virtual reality and more recently, virtual production tools for events and films.

I am always open to new challenges and projects.

Skills

CinematicsLightingVisual Effects3D Animation3D Modeling

Software proficiency

3ds Max
3ds Max
Blender
Blender
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Reel